In early 2021 I built a custom Graphical Engine to try and understand Computer Graphics further. You are able to add a model (textured or not) into the engine and control the colour of that model and change the direction of lighting as seen in the video.
At the Start of 2021 I built a Custom Physics Engine which helped me to further understand how physics in games works. I really enjoyed this little project and would like to learn more about physics in games.
Whilst learning how Computer Graphics worked I made a character Customization scene in Unity. Where you could change the texture colour of the character. With this project I also did some research into animation with 3D models in Unity